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Welcome to the Official Streets Of Rogue Wiki, the Streets Of Rogue reference written and maintained by players, for players.
Please feel free to contribute by creating new articles or expanding on existing ones.
What Is Streets of Rogue?
Streets of Rogue is a rogue-lite about player choice, freedom, and anarchic fun, developed by Matt Dabrowski. The game takes inspiration from fast-paced top-down rogue-lites like Binding of Isaac and Nuclear Throne, and adds free-form, experimentation-driven, emergent gameplay elements of RPGs like Deus Ex.
Rather than taking place in a dungeon, the game is set in a functioning, procedurally generated city, where complex AI informs denizens from all walks of life, who are just trying to get by in their daily activities. In order to progress, the player will need to accomplish specific mission goals in any way they see fit through use of their special character traits, items, and the environment.
Check out a few pages and see what they look like or what the source code for a pages is to get ideas, or visit the New to moderating page to get some suggestions.