Streets of Rogue Wiki
Advertisement
Alpha 40 - Balance Patch

LoadoutOMatic

Details
Initial Release Date: December 14, 2017
Source: Steam Post
Link to Release: post
← Previous  Current   Next →  
Alpha 39 Alpha 40 Alpha 41

Alpha 40 was an update released on December 14th, 2017. It added Steam Trading Cards and many balance changes.

SteamTradingCardsBanner

Initial Release[ | ]

Big New Features/Content[ | ]

  • Steam Trading Cards added
  • Loadout-O-Matic appears in levels. Player can purchase any of their starting items, including loadout items. Note that this may not work properly with saved games from previous versions
  • Vendor Stand appears in Park levels. Player can purchase items from Bartenders or Shopkeepers.
  • New Trait: “Honor Among Thieves” given to the Thief at the start of the game. Allows him to purchase discounted tools from other Thieves, and also prevents Thieves from stealing from him
  • Medical Professional has completely changed. Rather than giving a health bonus for using first aid kits, it allows the player to restore the health of their followers, once per follower per floor
  • Accuracy is now known as Firearms, Strength is now known as Melee
  • Firearms (formerly Accuracy) now affects damage, spread of rapid-fire weapons, and cooldown for non-rapid fire weapons, in addition to the percentage of time auto-aim is triggered

Environments[ | ]

  • Fix for multiple televisions spawning on top of each other in one of the hotels
  • Fixed a case where Sawblade movement could potentially go in the wrong direction
  • Fixed a case where a tube in a factory was spewing gibs in a slightly incorrect position
  • Fix for a Goon in one of the Banks facing the wrong direction sometimes
  • Fixed an instance where a Crusher could push its way into a window
  • Fixed instances where certain buildings had 2 locked doors and no computer, since this could result in cases where the door would be impossible to get open without the right items
  • Changed placement of a number of Gas Vents
  • Lakes that are poisoned when the level loads can no longer contain Enraged

Playfield Objects[ | ]

  • Fix for player or NPCs sometimes being blamed when Alarm Buttons were destroyed due to natural causes
  • Laser Emitters can be disabled with the Wrench
  • Slightly more difficult to destroy Fire Spewers
  • Fewer Trash Cans are spawned in levels, but they are never empty
  • Reduced size of Gas collider

Characters[ | ]

  • Cost to hire NPCs is a bit less
  • Cost to hire people is dependent on your floor
  • Cost for Doctor to heal you is dependent on your floor
  • Cost to purchase Slaves is lower when they are not being rescued for a mission
  • Fix for cost of muggings from Mobsters being a bit higher than intended

UI / Controls[ | ]

  • Auto-Aim can be disabled from the Control Setup menu
  • When the player moves the cursor over an NPC or holds the space bar, status effects are shown
  • Fix for health bars of other players not appearing above their heads in online multiplayer mode when the player holds space bar
  • People can no longer Jump while in a Trip animation

Items[ | ]

  • Item cost is affected by the current floor. As the player progresses, items become more expensive and can be sold for more money
  • Player can get better deals on items from Shopkeepers and Drug Dealers after enslaving them
  • Reduced base extra cost of cloning items in Clone Machine
  • Increased base price of Giantizer pills from $50 to $80
  • Bartender is capable of selling more than 2 drinks
  • Tranquilizer Gun costs more and has a smaller initial ammo count
  • Shopkeeper no longer starts the game with Kill Profiter
  • Doctor now starts the game with the Tranquilizer Gun
  • Scientist starts with the Leafblower instead of the Tranquilizer Gun
  • Bartender NPCs now serve Cocktails, which will give you a completely random positive status effect
  • Fix for player being able to use multiple Hacking Tools on the same object, and only losing the first Hacking Tool
  • Fix for items sometimes remaining for sale after multiplayer client had purchased them
  • Fix for player not saying “I can’t pick that up” when inventory is full, after gibbing someone in very close proximity
  • Fix for items sometimes making a noise that could attract people nearby, if two items were spilled at the same time in close proximity to one another
  • Fix for never being able to see the contents of Cocktails that you clone

Status Effects / Traits / Special Abilities[ | ]

Stats / Unlocks[ | ]

  • Fix for only the server player in multiplayer games receiving nuggets when someone completes a mission where nuggets are the reward. Now, all players will receive the nuggets.

Missions[ | ]

  • For Neutralize missions, it is now possible to threaten people to leave town (or ask them nicely if you have a good relationship)

Disasters[ | ]

Mutators[ | ]

Level Generation[ | ]

  • Cops are no longer spawned near Power Boxes if the Radiation Blast disaster is occurring
  • Varying number of cops is spawned near Power Boxes, rather than the number always being 2

Artificial Intelligence[ | ]

  • If an NPC is Hostile toward a player, they will no longer immediately become hostile toward another player upon seeing both players at the same time
  • Fix for NPCs standing at the exact same spot as one another when “All Stand Guard” command is used
  • Added “All Follow” command for when the player has told more than one party member to Stand Guard
  • Prices for services are now properly affected by the player’s relationship with the seller in all cases
  • NPCs in combat are not as scared of large groups of players
  • Fix for NPCs who are Submissive to the player not always having the correct relationship with other players
  • Cops react properly when the Power Box that they are guarding is hacked
  • Normal Cops become Hostile if you destroy an Alarm Button
  • Fix for Thief not being able to steal from player when the PVP was turned off in Settings
  • Fix for Thief sometimes trying to steal from players who are dead or had disappeared
  • Fix for property owners becoming Hostile if the player takes something from one of their owned chests (Safes, etc.) after the player has purchased a Key or Safe Combination from them
  • Fix for Ghosts not always acting properly if Gravestones were destroyed by natural causes rather than a specific person
  • Fix for issue where NPCs in buildings where quests are taking place are aligned with the player for no reason

Text[ | ]

Multiplayer[ | ]

  • It is now possible to revive other players from the dead using money
  • 30 second timer for players to get the the elevator instead of 60 seconds. The same goes for the other timer that appears when everyone has reached the elevator

Engine

  • Unity engine updated from 2017.2.0 to 2017.2.1

Other[ | ]

  • Updated Rewired plugin from 1.1.7.8 to 1.1.8.3
  • Updated 2D Toolkit plugin from 2.5.8.7 to 2.5.8.8


Patches / Hotfixes[ | ]

Alpha 40b[ | ]

  • Fix for Cannibalize not functioning
  • Fix for Loadout-O-Matic not appearing properly when facing south
  • Fix for too many options appearing sometimes when hacking Slave Helmet
  • Fix for being able to ask people to leave town after they turn into Zombies
  • Fix for player not receiving “I can’t pick that up” message after chloroforming someone and immediately attempting to pick up their items while inventory is full
  • Fixed a case where a Fire Spewer is positioned such that it destroys a window
  • Fix for people still being hurt by Gas clouds after the player turned them off via computer

Alpha 40c[ | ]

  • Borderless Window button appears in the Graphics Settings menu, though it doesn't actually do anything. Rather, it explains that you need to use a command line parameter to do borderless, "-popupwindow".
  • Items are properly sorted when using Sell-O-Matic and Clone Machine
  • Player can drop items when using Sell-O-Matic and Clone Machine
  • Potential fix for “Operating/Doing Something” bar not always closing properly
  • Vendor Stand is no longer Hackable (for now)
  • Fix for Loadout-O-Matics providing armor with only 1 durability instead of 100
  • Fix for drinks created with Drink Mixer and Syringe having the wrong status effect
  • Fix for prices on armor and headwear being incorrect
  • Fix for Class Solidarity still being triggered with NPCs who are Hostile toward the player
  • Fix for Backstab not working on multiplayer client
  • Fix for Security Cam turning sound continuing to play after it’s been shut off
  • Fix for followers often having difficulty attacking locked doors
  • Fix for followers refusing to walk past yellow Lasers when commanded
  • Fixed NPC pathfinding issues with buildings spawning gas at the start of the level
  • Fixed NPC pathfinding issues near large objects when in a Wander state
  • NPC AI no longer runs prior to the game starting in multiplayer games
  • Fix for NPCs sometimes trying to examine Security Cam and Turret through walls
  • Player cannot ask or threaten Slaves to leave town
  • Fix for Hostile people sometimes turning around when in the presence of an invisible player


Version History
Official Steam Release Version 98 · Version 97 · Version 96 · Version 95 · Version 94 · Version 93 · Version 92 · Version 91 · Version 90
Version 89 · Version 88 · Version 87 · Version 86 · Version 85 · Version 84 · Version 83 · Version 82 · Version 81
Steam Early Access
Beta 80 · Beta 79 · Beta 78 · Beta 77 · Beta 76 · Beta 75 · Beta 74 · Beta 73 · Beta 72 · Beta 71
Alpha 70 · Alpha 69 · Alpha 68 · Alpha 67 · Alpha 66 · Alpha 65 · Alpha 64 · Alpha 63 · Alpha 62 · Alpha 61 · Alpha 60
Alpha 59 · Alpha 58 · Alpha 57 · Alpha 56 · Alpha 55 · Alpha 54 · Alpha 53 · Alpha 52 · Alpha 51 · Alpha 50
Alpha 49 · Alpha 48 · Alpha 47 · Alpha 46 · Alpha 45 · Alpha 44 · Alpha 43 · Alpha 42 · Alpha 41 · Alpha 40
Alpha 39 · Alpha 38 · Alpha 37 · Alpha 36 · Alpha 35 · Alpha 34 · Alpha 33 · Alpha 32 · Alpha 31 · Alpha 30
Alpha 29 · Alpha 28 · Alpha 27 · Alpha 26 · Alpha 25 · Alpha 24 · Alpha 23 · Alpha 22 · Alpha 21 · Alpha 20
Steam Pre-Release (Tumblr) Alpha 15 · Alpha 14 · Alpha 13 · Alpha 12 · Alpha 11
Early Development (TIG) Alpha 10 · Alpha 9 · Alpha 8 · Alpha 7 · Alpha 6 · Alpha 5 · Alpha 4 and older


Advertisement