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Alpha 55 - Various Additions and Changes

Necronomicon

Details
Initial Release Date: July 12 2018
Source: Steam Post
Link to Release: post
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Alpha 55 was an update released on July 12th, 2018. It had no "main' feature, but rather had many small new additions.

Patch Notes[ | ]

Playfield Objects[ | ]

NPC Abilities[ | ]

  • Player can talk to Clerk to invest money into “The Company” at the Office Building
  • Investment money can be withdrawn at Bank Clerk or Office Building Clerk
  • Player can give blood (health) in exchange for money to Clerks in the Hospital
  • Clerks at Movie Theater sell hideously overpriced food
  • Clerks at Hotel will sell anyone a room key
  • Office Drone can be offered food, drinks and cigarettes as “motivation”, which affects the stock price of The Company in a positive way
  • If Office Drones are killed, the stock price is affected negatively
  • Ghosts have somewhat more Strength than previously

Items[ | ]

Graphics[ | ]

  • Shrinker bullets and Freeze Ray bullets no longer look exactly the same
  • Adjusted brightness in Uptown levels for an easier-to-read look
  • Fix for bullets not always having correct lighting
  • Fix for lights not always appearing properly on lamps
  • Slime Puddles are a bit brighter

UI / Controls[ | ]

  • Fix for player being able to shift+click on and drop un-droppable items within certain interfaces
  • Attempted fix for NPC Info displays appearing when they should not
  • Fix for incorrect floor number sometimes appearing when loading a saved game while using the Quick Game mutator
  • Fix for interface not pausing after players 2-4 in local coop complete an optional mission

Status Effects / Traits / Special Abilities[ | ]

Missions[ | ]

  • On Rescue missions, NPC may ask to be escorted to the Exit instead of the Entrance
  • Created “Flip Switches” variant where flipping the first switch activates a timer that causes the quest to fail if the player doesn’t finish quickly enough
  • Exploding Barrels may appear in buildings as objects to destroy for missions
  • Optional missions always appear on floor “x-2” of each district
  • Fix for optional missions not being offered on a number of levels where they were supposed to be
  • Fix for optional missions not being offered in local 3- and 4-player modes
  • Fix for incorrect player sometimes getting credit on optional Retrieve missions in local and online coop modes
  • Optional missions may now be offered by Clerks and Bartenders, in addition to Drug Dealers and Shopkeepers

Big Quests[ | ]

Mutators[ | ]

Level Generation[ | ]

  • Fix for too many Clerks sometimes appearing in one of the Broadcasting Station layouts, and also added armed guards to this layout
  • Fix for one of the bathrooms in the Uptown gated houses being considered “outdoors” by the game
  • Fix for the bathroom of one of the City Parks being counted as an considered “outdoors”
  • Fix for Conveyor Belt not appearing in Mall on Uptown levels
  • Fix for Saw Blade track not drawing properly in one of the buildings
  • Fixed instance in one of the buildings where Fire Spewer was placed in such a way that the AI would almost always suck at avoiding it
  • Fix for instance where a Tube would attempt to spit objects onto a Conveyor Belt, but would be blocked by a Switch
  • Slightly fewer Vampires and Firefighters are placed into levels than before
  • Fix for instances where certain walls would appear different on the client than on the host
  • Some changes to the placement of Office Drones in the world to account for the new Investments system

Artificial Intelligence[ | ]

  • Zombie NPCs can no longer pick up weapons
  • When lunging, Gorilla lunges at the angle at which he began charging up, rather than lunging directly toward his opponent
  • Cops are more protective of ATMs
  • If Thief NPC is having too much difficulty stealing from someone, he will give up
  • Fix for Slum Dweller having difficulty picking up money in certain spots like water
  • Fix for imprisoned Slum Dweller attempting to grab money that is outside the prison
  • Fix for Slum Dwellers, Vampires, Cannibals, and Thieves not returning to their previous goal properly after performing actions added in the last update
  • Fix for Vampire and Cannibal being able to Bite/Cannibalize from far away
  • Fix for NPCs like Gorilla and Jock attempting to use special attacks after being Zombified
  • Fix for NPCs sometimes having difficulty pathing to an elevator when the player asks or threatens them
  • Fix for Jock paying out fight to player when they had no money and no inventory space for a new money item, and other similar circumstances where the player receives money
  • Fix for NPCs in Movie Theaters sometimes walking around the theater instead of sitting
  • NPCs in gangs are better at avoiding Trains and Mine Carts. Previously, the one of them would stop for the Train, and then the others would bump into him and accidentally knock him into the train’s path
  • Drug Dealer can no longer receive Electro Touch when taking a Syringe during combat
  • Fix for NPCs yelling at online multiplayer clients with Malodorous and other similar traits as soon as they joined the game
  • Fix for Hacker and Thief being able to complete their “assist me” tasks immediately if they stopped doing them and then started again
  • Hacker and Thief who are in the player’s party as a result of Friend Phone, Loneliness Killer, etc. cannot be told to do their primary tasks multiple times

Performance[ | ]

  • Hefty performance improvements during big fights
  • Cleared up some garbage collection performance issues
  • Pathfinding optimizations

Multiplayer[ | ]

  • Fix for errors occurring if the player switched from keyboard to gamepad or back and then began an online multiplayer game

Internal[ | ]

  • Work on final level

Subpatches[ | ]

Alpha 55b[ | ]

  • Fix for bullet weirdness in online multiplayer games

Alpha 55c[ | ]

  • Fix for level transition crash on multiplayer client
  • Fix for Butler Bot errors on multiplayer client
  • Fix for client side bullets sometimes appearing with just a light and no texture
  • Fix for infinite money exploit with new Investment system, and general reworking of how the system functions
  • Fix for certain Office Building sometimes being completely empty
  • Fix for ATM button for “Spit Out Money” having incorrect text
  • Fix for Wrestler being assigned to challenge Shapeshifter to a fight
  • Fix for issues moving from level to level when using saved game from Alpha 54
  • Fix for Gorilla who was lunging sometimes continuing to shake after being Zombified
  • Fix for Hospital Clerk only taking 10 health instead of 20 when you give blood
  • Fix for certain percentage chance buttons (“Threaten - xx%”, etc.) potentially being above 100 or less than 0
  • Fix for one of the Bank vaults having a weird floor texture
  • Fix for player losing the game if they died with Resurrection and their body then fell down a hole
  • Fix for Water Pistol being able to be stored in ATM for free
  • Fix for item stack doing weird things when giving motivation items to Office Drone
  • Fix for mouse cursor picking up invisible icons on the Missions screen
  • Fix for Shapeshifter occasionally making an appearance during the tutorial
  • Water Pistol is worth a lot more money
  • Shrunk players can fit in Toilet, much like Diminutive
  • Player receives 2 Necronomicons as a reward instead of 1
  • Necronomicon is worth a bit less money, costs less to unlock, costs less in character creation and loadouts
  • Fix for some buttons appearing out of alphabetical order in the Mutators list
  • Fix for game not ending properly and potentially causing an “un-endable” game if the player tries to end the game while on their back, teleporting, falling into a hole, etc. Actually, you just get a message telling you to wait a second and do it again due to programmer incompetence
  • Fix for password entry background not always covering the entire screen
  • Player can invest money when talking to Bank Clerk, in addition to the Office Building Clerk
  • ATM can no longer store items in Sandbox mode
  • Syringes can no longer be stored in ATMs
  • Zombie and Werewolf Drug Dealers can no longer take drugs
  • Ooze does less damage during Low Health for All mutator
  • Cops no longer spawn near Vending Machines in the park


Version History
Official Steam Release Version 98 · Version 97 · Version 96 · Version 95 · Version 94 · Version 93 · Version 92 · Version 91 · Version 90
Version 89 · Version 88 · Version 87 · Version 86 · Version 85 · Version 84 · Version 83 · Version 82 · Version 81
Steam Early Access
Beta 80 · Beta 79 · Beta 78 · Beta 77 · Beta 76 · Beta 75 · Beta 74 · Beta 73 · Beta 72 · Beta 71
Alpha 70 · Alpha 69 · Alpha 68 · Alpha 67 · Alpha 66 · Alpha 65 · Alpha 64 · Alpha 63 · Alpha 62 · Alpha 61 · Alpha 60
Alpha 59 · Alpha 58 · Alpha 57 · Alpha 56 · Alpha 55 · Alpha 54 · Alpha 53 · Alpha 52 · Alpha 51 · Alpha 50
Alpha 49 · Alpha 48 · Alpha 47 · Alpha 46 · Alpha 45 · Alpha 44 · Alpha 43 · Alpha 42 · Alpha 41 · Alpha 40
Alpha 39 · Alpha 38 · Alpha 37 · Alpha 36 · Alpha 35 · Alpha 34 · Alpha 33 · Alpha 32 · Alpha 31 · Alpha 30
Alpha 29 · Alpha 28 · Alpha 27 · Alpha 26 · Alpha 25 · Alpha 24 · Alpha 23 · Alpha 22 · Alpha 21 · Alpha 20
Steam Pre-Release (Tumblr) Alpha 15 · Alpha 14 · Alpha 13 · Alpha 12 · Alpha 11
Early Development (TIG) Alpha 10 · Alpha 9 · Alpha 8 · Alpha 7 · Alpha 6 · Alpha 5 · Alpha 4 and older


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