Streets of Rogue Wiki
("Submissive" NPC's only rebel when this ability is used to enslave them; slaves that spawn as slaves also show as submissive but will not rebel. Perhaps this is determined by NPC type? I'll ask Matt on the game's discord...)
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{{SpecialAbility Infobox
{{SpecialAbility Infobox|tooltip=Slap a Slave Helmet on someone who's been electrocuted with the [[Taser]]. Be careful though, some Slaves may become mutinous!|name=Enslave|desc=Enslave an electrocuted person.|image=SlaveHelmet.png|points=10}}
 
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| name = Enslave
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| image = SlaveHelmet.png
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| desc = Enslave an electrocuted person
 
| tooltip = Slap a Slave Helmet on someone who's been electrocuted with the [[Taser]]. Be careful though, some Slaves may become mutinous!
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| points = 10
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| actionbar = Yes
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| cooldown = No
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| chargeup = No
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}}
   
'''Enslave''' is the Special Ability of the [[Slavemaster]]. Enslave allows the player to control NPCs by turning them into slaves. This ability is to be used in conjunction with the [[Taser]] as it requires the target NPC to be [[Electrocuted|electrocuted]] in order to be enslaved.
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'''Enslave''' is a [[Special Abilities|Special Ability]] in [[Streets of Rogue Wiki|Streets of Rogue]] used by the [[Slavemaster]]. Enslave allows the player to control NPCs by turning them into commandable slaves that join the player's party.
   
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In order to use Enslave on an NPC, you must inflict one of the following [[Status Effects]]:
If a person is [[Electrocuted|electrocuted]], then you can put a [[Slave Helmet]] on their head and they effectively become a [[Slave]]. Slaves are [[NPC Alignment#Submissive|Submissive]] toward the Slavemaster, but when enslaved with this ability, they can randomly rebel against their owner and become [[NPC Alignment#Hostile|Hostile]].
 
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* [[Electrocuted]] ([[Taser]])
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* [[Frozen]] ([[Freeze Ray]])
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* [[Dizzy]] ([[Dizzy Grenade]])
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* [[Crazy-Dizzy]]
   
Putting a Slave Helmet on requires an [[Action Bar]] to load. Combined with the Slavemaster's starting with the trait [[Poor Hand-Eye Coordination]], it takes a bit of time. If other NPCs see the player using the ability, Their alignment will switch to [[NPC Alignment#Annoyed|Annoyed]]. However, [[Cop]]s and guards will turn [[NPC Alignment#Hostile|Hostile]].
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If a person has one of these [[Status Effects]], then you use Enslave to put a [[Slave Helmet]] on their head and they effectively become a [[Slave]]. Slaves are [[NPC Alignment#Submissive|Submissive]] toward the player, but when enslaved with this ability, they can randomly rebel against their owner and become [[Hostile]]. If other NPCs see the player using the ability, they will become [[Annoyed]]. However, [[Cop|Cops]] and guards will turn [[Hostile]]. The Slave's [[Slave Helmet]] will explode a short time after they are killed or if they get too far away from their owner. This explosion will do 30 damage to anyone nearby and can destroy objects and walls.
   
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== [[Traits#Special Ability Traits|Special Ability Traits]] ==
The Slave's [[Slave Helmet]] will explode a short time after they are killed or if they get too far away from their owner. This explosion will do 30 damage to anyone nearby and can destroy objects and walls.
 
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* [[Benevolent Owner]] - Slaves don't become mutinous
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* [[Destructive Deaths]] - Slave helmets cause a larger explosion
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* [[Legal Enslavement]] - Enslaving random people is now legal for you
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== Tips and Strategies ==
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* Putting a Slave Helmet on requires an [[Action Bar]] to load. Combined with the [[Slavemaster|Slavemaster's]] starting with the trait [[Poor Hand-Eye Coordination]], it takes a bit of time.
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* To recruit more than one slave, the character will need [[Team Building Expert]] or [[Army of Five]].

Revision as of 19:41, 13 December 2018

Enslave

SlaveHelmet

Custom Character Point Value: 10
Operating Bar Required?: Yes
Cooldown Time: No
Charge-Up Required?: No
Description
Enslave an electrocuted person
In-Game Tooltip
"Slap a Slave Helmet on someone who's been electrocuted with the Taser. Be careful though, some Slaves may become mutinous!"

Enslave is a Special Ability in Streets of Rogue used by the Slavemaster. Enslave allows the player to control NPCs by turning them into commandable slaves that join the player's party.

In order to use Enslave on an NPC, you must inflict one of the following Status Effects:

If a person has one of these Status Effects, then you use Enslave to put a Slave Helmet on their head and they effectively become a Slave. Slaves are Submissive toward the player, but when enslaved with this ability, they can randomly rebel against their owner and become Hostile. If other NPCs see the player using the ability, they will become Annoyed. However, Cops and guards will turn Hostile. The Slave's Slave Helmet will explode a short time after they are killed or if they get too far away from their owner. This explosion will do 30 damage to anyone nearby and can destroy objects and walls.

Special Ability Traits

Tips and Strategies