Missions

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MissionIcons.pngMissions refer to various goals in the game for the player to complete. There are 3 types of missions: Main Missions, Optional Missions, and Big Missions.

Main Missions are given at the beginning of every floor, and all must be completed (successfully or not) to be able to move on to the next floor.

Optional Missions are given by certain NPCs on the floor. Rewards are given upon successful completion, but they are not required and can be skipped.

Big Missions have not yet been implemented.

Main Missions[edit | edit source]

Main missions are marked with blue, red, or pink quest markers. To complete a mission, you must complete the task required from one of the following missions:

Name Description
Break Out of Prison

Release 1 or more people from their cells.

Destroy

Destroy an object.

Destroy All

Destroy multiple objects.

Destroy and Retrieve Item

Destroy an object, and retrieve an item that was inside that object.

Find Bombs

Retrieve several Big Bombs from different locations throughout the stage.

Free Slave

Release a Slave from captivity.

Neutralize

Kill or knock out a person.

Neutralize All

Kill or knock out multiple people.

Operate

Interact with 1 or more objects.

Plant Item

Interact with an object while holding an item given to you by the mission giver.

Rescue

Release a prisoner from the cell and escort them to the entrance Elevator or the mission giver.

Retrieve Item from Chest

Retrieve an item from a chest.

Retrieve Item from Person

Retrieve an item from a person.

Completing a mission will either give you Money or a reward Item.

Optional Missions[edit | edit source]

Optional missions are missions that aren't given at the beginning of a level, and are only found in every second floor of each area. As the name implies, they do not need to be completed to move on to the next level and can be ignored.

The quest marker icons for optional missions are yellow. Look for a Shopkeeper or Drug Dealer with an "M" over their head which indicates they have an optional mission to give. You can talk to them to receive the details of the mission and choose to accept it by pressing the interact key (Default: E). Once completed, the "M" above the quest-giver's head will turn green, and talking to them again will allow you to get your reward, which is almost always 5 Chicken Nuggets.

Notes[edit | edit source]

  • If you anger the quest-giver, your optional mission will automatically end and no rewards will be gained.
  • If you accept an optional mission, you can still progress to the next floor even if you don't complete it.
  • Optional missions borrow from the same pool of tasks of main missions.
  • Often, the rewards for these missions are Chicken Nuggets.

Big Missions[edit | edit source]

Big Missions are an upcoming feature to the game that has not been added yet. Though not much is known, here are some predictions: (NOTE: THESE ARE NOT IN ANY WAY TO BE TAKEN AS FACT.)

  • A class mission for the whole floor i.e. Bartender: Serve a drink to everyone on the floor
  • A mission that you have to complete to 'win' the run.
  • A mission you must complete to go to the last floor.