Streets of Rogue Wiki
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This page lists all the objects currently in-game.

Barriers

Name Icon Description
Bars BarsEW

Projectiles can pass through. Medium damage threshold.

Barbed Wire Fence WallBarbedWire

Can be destroyed with melee weapons, projectiles pass through. Low damage threshold.

Door Door

Can be destroyed with any weapon. Sometimes locked. Can be unlocked with Lockpick, Key or Skeleton Key. Can use Door Detonator on this. Player can knock on doors at the outside of buildings.

Door (No Entry) DoorNoEntry Retains properties of normal doors. Always unlocked. Implies that people will become Hostile or Annoyed if you enter.
Door (Steel) DoorHard Retains properties of normal doors. Typically locked. Can only be destroyed with Door Detonator and Time Bomb.
Lockdown Wall LockdownWall Rises from the ground when Uptown goes into Lockdown.
Wall WallNormal

Medium damage threshold.

Wall (Border) WallBorder

High damage threshold.

Wall (Glass) GlassWall

Low damage threshold. Can be seen through by NPCs.

Wall (Steel) Wall (Steel)

Very high damage threshold. Can only be destroyed with Time Bomb.

Wall (Wood) WallWood

Low damage threshold. Can be destroyed by Fire.

Window Window2

Bullets, Rockets, and Flames can pass through. Can be removed with Window Cutter, Primal Lunge or Sharp Lunge with a melee weapon equipped, or explosions. Player can tap on the window to cause a distraction.

Usable

Name Icon Usage
Air Filtration System AirConditioner

Insert a consumable to cause Gas with its status effect to emit from the building's Gas Vents.

Alarm Button AlarmButton Anyone with the Upper-Crusty trait can press this to summon a Supercop from a Police Box.
Altar Altar Sacrifice bodies that are in the same building as it. Currently offers no benefits.
Ammo Dispenser AmmoDispenser Refill any of your projectile weapons with a value depending on the cost of the weapon and the amount of ammo missing. Can be hacked to lower the price.
ATM ATMMachine Used to pay off Debt. Can also be used to receive money from investments.
Barbecue BBQ When destroyed spawns flames in it's place, similarly to the flaming barrel. Can be ignited using a Flamethrower or Cigarette Lighter to cook Fud into Hot Fud.
Bush Bush Can be used to become invisible. Cannibals frequently hide in these. Bushes will shake a bit when there is a hidden Cannibal.
Clone Machine CloneMachine Clone an item in your inventory for 1.5 times that item's cost, or create a clone of your character class for $50. Can be hacked once to produce a clone of a random character.
Computer Computer Open Doors within the building, unlock a Safe. Even more options with the Tech Expert trait, like being able to release poisonous gas, operate crushers and open trap doors. Can be hacked to access from afar. If destroyed, opens all doors and disables all security measures within the building.
Elevator Elevator Player is spawned from a stage's southern elevator. Player exits the level from the northern elevator. Certain missions require you to escort a NPC to one of these.
Generator Generator Creates Explosion when damage threshold is reached. The same can be silently achieved by using a Wrench or EMP Grenades.
Goodie Dispenser GoodieDispenser

Spend 60$ to randomly get any item, excluding food. Can be hacked to lower the price.

Jukebox Jukebox

Briefly plays music for 15$.

Loadout-O-Matic LoadoutOMatic Spend money to reobtain starting items of your character.
Overclocked Generator OverclockedGenerator1

Very similar to a Generator except it has a 7 second countdown and a much bigger explosion.

Power Box PowerBox Can be turned off to stop all electronics in the area surrounding it.
Satellite Dish SatelliteDish Interacting with it by Hacking and using the associated Computer can spawn an Alien.
Sell-O-Matic PawnShopMachine

Sell an inventory item for half of its value. Can be hacked to increase selling prices.

Sign Sign

Displays text to the player.

Slot Machine SlotMachine

Play $5, $20, or $50. Chance of winning is 48%. Winner earns twice the amount inserted. (Chance can be increased with the Four-Leaf Clover or

Hacking.)

Switch SwitchBasic

Must be flipped for Operate missions. Can also be flipped by hitting with a weapon, thrown items or destroying. Sometimes Switches can be replaced by Flip Switches which activate a timer after flipping the first switch, causing the quest to fail if the player doesn’t flip all of them within 20 seconds.

Turntables Turntables Can be used for a chance to make people either Annoyed or Loyal.
Water Pump WaterPump

Able to poison ponds.

Well Well

Toss money into the Well to receive the effect Feelin' Lucky. Destroy it to receive Feelin' Unlucky.

Hazards

Name Icon Description
Barbecue BBQ

When destroyed spawns flames in it's place, similarly to the flaming barrel

Crusher Crusher

Extends quickly toward the adjacent wall, causing 30 damage. Triggered by Floor Switch or on a time interval (Industrial Zone).

Can be withdrawn by attacking.

Dart Trap Dart

Spews a Dart, triggered by Floor Switch. Darts inflict negative Status Effects. Can only be triggered once.

Exploding Barrel RedBarrel

Creates Explosion when damage threshold is reached.

Explosion Explosion

Affects all people, objects and walls in its blast radius. Radius can be either Normal, Big or Huge.

Falling Bomb FallingBomb

Falls from the sky, causing an Explosion when it hits the ground. Only spawn during the Disaster "Falling Bomb".

Fire Fire

Spreads to nearby Wall (Wood) and non-fireproof objects. Destroys walls and objects after a period of time. Deal 10 damages when walking on

Fire Hydrant FireHydrant Will spew out water in a certain direction upon being hit. The water causes knockback.
Fire-Spewer FireSpewer

Spews out Flames in rapid succession, similar to a Flamethrower. Stops at intervals.

Flaming Barrel FlamingBarrel

Creates Fire when damage threshold is reached.

Floor Switch FloorSwitch

Sometimes difficult to see, triggers one of several traps. Can only be triggered once.

Gas Gas

Inflicts a status effect upon a person who enters its range.

Gas Vent GasVent

Emits Gas through the use of an Air Filtration System or a Computer.

Killer Plant KillerPlant

Bites anything within a tile radius of itself. Deals 10 Damage.

Laser Laser

Will react when it senses something. Reacts based on color.

Laser Emitter LaserEmitter

Placed at either side of Laser. Depending on color of Laser, will either trigger an alarm or create an Explosion.

Manhole Manhole Hostile NPCs can jump from them, such as the Cannibal or the Thief. Acts as a Hole afterwards.
Mine ParkPresident

Invisible. Explodes 3 seconds after being walked over.

Mine Cart MineCart

Comes ever so often and deals high contact damage.

Oil Oil

Spilled on the floors of Industrial. When lit with fire, surrounding oil will instantly burn.

Police Box PoliceBox Supercops come out from this if an Alarm Button is pressed by an Upper-Cruster or a Player with Upper-Crusty.
Saw Blade SawBlade

Moves back and forth along a track. Deals 10 contact damage.

Security Camera SecurityCam

Detects non-property owners and sounds an alarm when they are detected. Can be hacked to disable it or change its targets.

Slime Barrel SlimeBarrel

When destroyed, spawns a puddle of poison goo.

Train Train

Comes ever so often and deals high contact damage.

Trap Door TrapDoorHole

Opens for a short amount of time before closing again, producing a Hole. Triggered by Floor Switch. Can only be triggered once.

Turret Turret

Fires at targets when Security Camera has spotted a target. Deals 5 damage per shot but has a very quick reload time. Can be hacked to disable it.

Containers

Name Icon Description
Chest ChestBasic

Contains a valuable item, money or mission item. Rewards player with Found Cool Stuff (+100 xp).

Crate Crate

Must be destroyed to retrieve an item inside, used for missions.

Refrigerator Refrigerator

Contains food or drink. Rewards player with Steal. Can be hacked to "Run".

Safe Safe

Contains a valuable item or mission item. Rewards player with Found Cool Stuff (+100 xp). Can be opened with a Safe CombinationSafe-Cracking Tool, Safe Buster, or Hacking and sometimes by using a Computer.

Trash Can TrashCan

Contains a non-valuable item (Rock, Cigarettes, Banana peels, Banana or Syringes).

Decorative

Name Icon Description
Arcade Game ArcadeGame Can be hacked to distract NPCs.
Bar Stool BarStool Common seat found in bars.
Bathtub Bathtub Common object found in homes.
Bed Bed NPCs sleep on this.
Boulder Boulders Large obstructing object found in Park. Acts as a barrier.
Chair Chair2 NPCs can be found sitting on these. Found in homes and various clubs.
Chair (Big) Chair NPCs can be found sitting on these. Found in homes and various clubs.
Counter Counter Talking with NPCs from behind this is possible, unlike most objects.
Desk Desk Common object only found in offices and broadcasting stations.
Fireplace Fireplace Can be lit with fire. If lit, breaking it will summon Fire.
Gravestone Gravestone Can spawn a Ghost when destroyed.
Lamp Lamp Produces light. Drop money when holding Cube of Lampey.
Plant Plant Common object found in almost every building. Easily broken.
Pool Table PoolTable Common object found in mostly clubs and bars.
Shelf Shelf Tall, common objects. The player can hide behind these.
Speaker Speaker Found next to turntables in dance clubs.
Stove Stove Creates fire when destroyed.
Table Table Common object found in almost every building.
Table (Big) TableBig Common object found in mostly clubs and bars. Slightly higher damage threshold than a small table.
Television Television Can be hacked to cause an Explosion or distract NPCs.
Toilet Toilet Can be used to remove Status Effects, Spews water upon being destroyed, along with other minor uses.
Tree Tree Large flammable object found only in Park, as well as small parks in higher floors.
Tube Tube Spits out giblets at a constant rate.
Vendor Stand VendorStand Appears near vendors in Park.

Removed

These items are no longer seen in the game.

Name Icon Description
Fountain Fountain Money can be tossed into it.
Wastebasket WasteBasket Used as "plant" location on the removed Plant Item missions.
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