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Beta 74

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Initial Release Date: April 11 2019
Source: Steam Post
Link to Release: post
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Beta 73 Beta 74 Beta 75

Beta 74 was an update released on April 11th, 2019. It added the No Limits mutator to the game.

Mutators[ | ]

Graphics[ | ]

  • Corrected the shadow offsets for a number of different items
  • Fix for Killer Plant body and head highlighting separately on mouseover
  • Giblets from War Zone NPCs do not spawn in water (for performance reasons)
  • Fix for custom Shapeshifter sometimes appearing without a head after possessing people
  • Fix for shirtless NPCs appearing to have a white body after progressing to the next level
  • Fix for nude NPCs not always appearing nude on multiplayer client after being depossessed

UI / Controls[ | ]

  • Button image selections added to control settings
  • Item Teleporter scrollbar starts where you left off after closing and re-opening the menu
  • Fix for keyboard player not being able to click object buttons in split-screen mode
  • Fix for Supercop and Upper-Cruster not appearing properly on multiplayer client character select
  • Fix for player attacking on a click when the mouse is over the chatlog scrollbar and input field
  • Fix for pressing Start at Save Character prompt in Character Creation opening the main menu
  • Fix for objects sometimes losing camera focus when Operating Bar is onscreen
  • Fix for issues occurring if the player attempted to name their custom character “UpperCruster” or “Cop2”
  • Fix for skill bar "gained points" text sometimes remaining on the screen indefinitely
  • Player can use scroll wheel to move scrollbar on Stats screen in 3- and 4-player modes
  • Small text spacing fix on Stats screen
  • Fix for selection boxes for players 2-4 not animating properly

Playfield Objects[ | ]

  • Sell-O-Matic per-level selling limit increased by around $70-$100 depending on the level
  • Player can only use Alarm Buttons a certain number of times per level
  • Fix for Turntables action "Spin Records" not working properly from multiplayer client
  • Fix for elevator saying "Big Quest Incomplete" when possessing an NPC as a custom character
  • Gorillas always have bananas in their refrigerator
  • Fix for Floor Switch appearing in some spots where Crusher is operating continuously
  • Potential fix for rare case where Crusher could hit someone through a wall
  • Fix for cases where the player is not able to turn off security systems from Computer when hazards like crushers, fire spewers etc. still remain

Items[ | ]

Status Effects / Traits / Special Abilities[ | ]

  • Fix for NPCs who were infected with Zombiism, then fell in a hole, respawning outside the hole
  • Fix for cases where client player could appear as ghost on multiplayer host after being knocked out
  • Fix for NPCs sometimes becoming aligned due to Random Reverence immediately after being depossessed
  • Safeguard against multiplayer client becoming Werewolf permanently
  • Fix for Shop Drops triggering a second time for NPCs who have already become zombies
  • Fix for Killing Time not working with custom characters
  • Fix for non-starting traits being removed when a custom character transformed into Werewolf
  • Fix for multiplayer client’s starting traits not always being added back properly on host machine, when client has just depossessed or transformed back from Werewolf form
  • Potential fix for Werewolf remaining in Werewolf form after becoming a ghost in online multiplayer
  • Water projectiles refill the Water Cannon
  • Fix for Cannibal’s Table Manners trait resulting in cops getting angry
  • Fix for Vampire making cops angry when biting people during Super Special Abilities
  • When Super Special Ability is active, player will not receive character-specific traits at the end of levels since these are redundant
  • Super Special Ability for Slavemaster properly prevents Cops from getting angry
  • Super Special Ability for Slavemaster results in bigger Slave Helmet explosions
  • Fix for Research Gun not actually researching NPCs when Super Special Ability is active
  • Wall Walloper + results in less durability loss from destroying walls
  • Lock and Load restores a higher percentage of ammunition at the beginning of levels

Big Quests[ | ]

Level Generation[ | ]

Artificial Intelligence[ | ]

  • If the player possesses someone who is hostile toward a questgiver or rescue target, they will not fail the quest
  • Fix for errors setting up relationships which could lead to bigger problems
  • Fail-safe for rare cases where Ideological Clash would affect NPCs that needed to be rescued for missions
  • Fix for NPCs running from player with Fair Game after the player possessed someone and no longer has Fair Game
  • Mayor will not join the player’s party if they like the player’s joke
  • Fix for NPC owners/cops who had become Zombified sometimes not attacking other people when they were too far away from their starting position
  • Fix for knocked-out NPCs being considered a part of the player's party
  • Fix for small error that may occur when an NPC is becoming mutinous
  • Fix for NPC party members teleporting alongside the player after the player has given them a task such as Stand Guard
  • Player cannot bribe Bouncer after enslaving them

Text[ | ]

  • Modified the description of the Ghost Gibber to include reference to electricity so people won’t be confused why this damages people in water

Multiplayer[ | ]

  • Potential fix for cases where host player could die, other players could finish the level, and the game would still end
  • Fix for levels not completing correctly when the last player who had not exited the level fell into a hole and died
  • Fix for multiplayer client being able to attack and perform certain other actions while falling into a hole
  • Fix for player health bar reading incorrectly for other players after a Werewolf transformation
  • Fail-safe for rare error when shooting bullets from multiplayer client
  • Levels will not be considered complete if the last remaining player is in a “knocked out” state
  • Fix for cases where a client possessing someone could remain possessing that person into the next level
  • Fix for issues stemming from client being knocked out when time limit to reach the elevator runs out
  • Fix for client reappearing after teleporting or falling into a hole if the time limit to reach the elevator runs out while doing these things
  • Fix for Diminutive players not always appearing diminutive at the start of levels on client

Saved Games[ | ]

  • Better safeguards against player’s save data being deleted due to a crash or power outage during the save process
  • Removed code that copied player's save data from the its pre-mid-2018 folder to its current folder on launch if it had not been previously copied

Internal[ | ]

  • Lots of work on console-specific stuff

Other[ | ]

  • Completed “making-of” DLC content


Beta 74b (April 13)[ | ]

  • Fix for player 1 not being able to mouse over anything properly in a split-screen coop game. This also breaks the "keyboard player not being able to click object buttons in split-screen mode" fix, but you can still choose object buttons with W, S and E.


Version History
Official Steam Release Version 98 · Version 97 · Version 96 · Version 95 · Version 94 · Version 93 · Version 92 · Version 91 · Version 90
Version 89 · Version 88 · Version 87 · Version 86 · Version 85 · Version 84 · Version 83 · Version 82 · Version 81
Steam Early Access
Beta 80 · Beta 79 · Beta 78 · Beta 77 · Beta 76 · Beta 75 · Beta 74 · Beta 73 · Beta 72 · Beta 71
Alpha 70 · Alpha 69 · Alpha 68 · Alpha 67 · Alpha 66 · Alpha 65 · Alpha 64 · Alpha 63 · Alpha 62 · Alpha 61 · Alpha 60
Alpha 59 · Alpha 58 · Alpha 57 · Alpha 56 · Alpha 55 · Alpha 54 · Alpha 53 · Alpha 52 · Alpha 51 · Alpha 50
Alpha 49 · Alpha 48 · Alpha 47 · Alpha 46 · Alpha 45 · Alpha 44 · Alpha 43 · Alpha 42 · Alpha 41 · Alpha 40
Alpha 39 · Alpha 38 · Alpha 37 · Alpha 36 · Alpha 35 · Alpha 34 · Alpha 33 · Alpha 32 · Alpha 31 · Alpha 30
Alpha 29 · Alpha 28 · Alpha 27 · Alpha 26 · Alpha 25 · Alpha 24 · Alpha 23 · Alpha 22 · Alpha 21 · Alpha 20
Steam Pre-Release (Tumblr) Alpha 15 · Alpha 14 · Alpha 13 · Alpha 12 · Alpha 11
Early Development (TIG) Alpha 10 · Alpha 9 · Alpha 8 · Alpha 7 · Alpha 6 · Alpha 5 · Alpha 4 and older


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