Supercop

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Supercop

Supercop.png

Statistics
Endurance: 4
Melee: 3
Firearms: 4
Speed: 3
Special Ability
Handcuffs
Traits
The Law

The Supercop is a brutally strong NPC and Character that can be encountered in Downtown and Uptown, as well as other levels if Mixed-Up Environments is enabled.

They naturally spawn in Uptown, but in Downtown, they only spawn if an Alarm Button is triggered. When one is activated, a Supercop will spawn from the associated Police Box and, if spawned by a hostile Upper-Cruster, begin searching for the player.

They also spawn if the player didn't pay off the Cop's debt but only Hostile.

They are always loyal to the character that triggers the Alarm Button. Their appearance consists of a solid blue helmet and a blue bullet proof vest. If the player has the trait The Law, Supercops are Friendly and make valuable allies if you need them in a fight. You become a Supercop once you reach Mayor Village and have completed the Cop’s Big Quest.

Drops[edit | edit source]

Notes[edit | edit source]

  • Something unique about the Supercop is that they have 2 weapons. If their first weapon runs out of ammo or breaks, they will switch to the second one. Usually this second weapon is the Police Baton.
  • Completing the Cop's Big Quest allows you to become a Supercop yourself after reaching Mayor Village.
  • If you have the trait Random Reverence then if a hostile Upper-Cruster spawns a Supercop to kill you, there is a chance the Supercop will be aligned, In which case you can use him to help you kill the Upper-Cruster.

Trivia[edit | edit source]

  • You used to need to ask a Supercop for the promotion before you became a supercop after completing the Cop's Big Quest which was to make a number of arrests before reaching Uptown.