Status Effects

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Status effects can affect the player or NPCs that have them in positive or negative ways. They are usually applied through the use of items, and most are temporary or limited in some way.

Below is a list of status effects in Streets of Rogue.

Status Effects

Name Duration Description
Acid

2

You will get hit with one single hit of 20 damage

Accurate 30 Increases Firearms.
Always Crit

30

Every single hit you do is a crit, which makes this a very powerful buff

Crazy Dizzy 5 Extremely slow moving speed and uncontrollable movement.
Debt Infinite Have the effect until you pay it off. Not paying off Debt will cause Assassins to come after you.
Decrease All Stats 30 Decrease every stat (Speed, Melee, Firearms, Endurance) by 1 point.
DNA Connection

Infinite

Allows you to pair your DNA with an NPC. This is used when you are playing as Zombie and would like the NPCs to follow you around and help you

Electro Touch

30

Colliding with other people does 15 damage. Hitting with fists does 2 times its base damage, with a minimum of 15 and max of 25.

Electrocuted 4 Cannot move or interact with anything. Can be enslaved while in this state. Instantly kills you if you are in water.
Enraged

30

Makes people hateful of everyone they see. If the player has this effect then they will lose control of their character and begin seeking out and killing any NPCs in sight.

Fast

30

Move at 1.5 times base speed.

Frozen 10 Cannot do anything until attacked. If killed, you will be shattered into frozen guts.
Giant

30 or End of Level

Become 3 times the normal size. Melee attacks and bullets do 3 times the normal damage. All walls and objects are destroyed when touched or attacked with melee weapons, with the exception of Steel walls and certain very strong objects.

Hearing Blocked

30

NPCS will never have any reaction to noises, which means you can open doors, make explosions, go through cameras, tripwires, and more.

Increase all Stats 60 Increases every stat (Speed, Melee, Firearms, Endurance) by 1 point.
Invincible

15

Cannot be injured. However, armor durability can still be lowered.

Invisible

20

NPCs can no longer see you. This is also apart of the Assassin's main ability, and pairs quite well with Backstabber.

Knocked Out

Varies

Become completely incapacitated. Lasts permanently for NPCs, 10 seconds for players in coop mode.

Nicotine

2

One-time damage of 5. Freezes the counter of Addict.

Paralyze 20 Unable to walk.
Perfumorous

End of Level

People who would normally be Neutral are now Friendly, unless they are specifically guarding property.

Poisoned

15

Lose health at a rate of 2 per second.

Regenerate Health

15

Restore health at a rate of 2 per second.

Resist Bullets

Infinite

Bullet damage is 2/3 the normal amount.

Resist Damage (Small)

Infinite

Damage is 4/5 the normal amount.

Resist Damage (Medium)

Infinite

Damage is 2/3 the normal amount.

Resist Damage (Large)

Infinite

Damage is 1/2 the normal amount.

Resist Fire

Infinite

Damage from Fire deals 3/5 of it's normal amount

Resist Gas

Infinite

Gas has no effect.

Resurrection

Death

When the person dies, they are resurrected several seconds later with 1/3 of their max health.

Shrunk

30 or End of Level

Become 1/3 the normal size. Melee attacks and bullets do 1/3 the normal damage. Person is crushed to death when coming into contact with another person who is moving.

Slow

30

Move at 2/3 base speed.

Strength

30

Multiplies melee damage by 1.5.

Tranquilized

10

Knocked Out occurs in 10 seconds. This time can be reduced by hitting with more Tranquilizer Darts.

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